Electronic Ghost Aemeath — Wuthering Waves
$619.00
Out of stock
Character: Wuthering Waves · Aemeath
Product Status: Pre-Order Close
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INFORMATION
INFORMATION
Dimensions
- Height: 60 cm / 23.6 in
- Width: 58 cm / 22.8 in
- Depth: 48 cm / 18.9 in
Configurations
- Main Figure: Aemeath humanoid figure — composed stance, flowing pink hair and costume in motion
- Mech: Full Exostrider Mech form rising behind the figure — gold and white armor, multi-blade array
- Base: Integrated scenic base with built-in lighting — illuminated storm cloud formation, illuminated greatsword, illuminated base
- Nameplate: Included
Material & Packaging
- Material: Resin + PU (polyurethane, used for flexible or detail-dense components) + imported clear material (used for translucent effect parts such as the sword and energy elements)
- Packaging: Outer shipping box + EPE foam (dense protective foam used for statue shipping) + binding straps + nameplate
Other
- Edition Size: 99 pieces
- Studio: Ready Player 1 Studio x Fifteen Studio
- Scale: 1/6
- Estimated Shipment: Q3 2026
VIDEO
ABOUT
This 1/6 scale piece captures Aemeath in her Electronic Ghost dual-form state — her slight humanoid figure standing in composed defiance at the base while the colossal Exostrider Mech looms behind her, gold armor panels flared and storm clouds crackling with built-in illumination across the base, the thunder formation, and the greatsword. Ready Player 1 Studio x Fifteen Studio deliver this as a 99-piece edition, with resin, PU, and imported clear materials combining to render both the delicate fabric flow of Aemeath’s costume and the hard-surface mechanical mass of the Mech in the same scene. At 60 cm tall and 58 cm wide, the sheer physical scale of the composition makes the size-contrast storytelling land exactly as it should.
CHARACTER ORIGIN
SCENE NOTESThe composition captures the core tension of Aemeath's identity in Wuthering Waves: the contrast between her slight, almost ethereal humanoid presence and the overwhelming mechanical force of the Exostrider Mech she merges with through her Resonance ability. That duality — a digital ghost who commands a colossal armament — is what makes her visually unlike any other Resonator in the game. Ready Player 1 Studio x Fifteen Studio lean directly into this by staging the two forms simultaneously rather than choosing one, letting the scale differential do the narrative work: Aemeath stands calm and grounded in the foreground, sword drawn, hair and cape caught mid-motion, while the Mech erupts behind her in a storm of gold plating, extended blades, and electric discharge. The three-point lighting system — base, storm formation, and greatsword — ensures the piece reads as a single charged moment rather than two separate models sharing a base.
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